Fig. 1From: Physical and technical demands of Australian football: an analysis of maximum ball in play periodsBox plots for comparison of whole game averaged (WG) vs maximum ball in play (BIP) phases for all playing positions combined. Key; HSR: high-speed running (> 18 km·h−1), VHSR: very high-speed running (> 24 km·h−1), HIE: high-intensity efforts (> 18 km·h−1 for ≥ 2 s), PL: PlayerLoad™, Accelerations: (> 3 m·s−2)Back to article page