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Table 1 Marginal and conditional R2 values for the linear mixed models

From: Physical and technical demands of Australian football: an analysis of maximum ball in play periods

Outcome variable

Model

Marginal R2

Conditional R2

Distance (m·min−1)

WG v BiP

0.90

0.94

 

Q1 v BiP

0.79

0.87

 

Q2 v BiP

0.78

0.86

 

Q3 v BiP

0.81

0.87

 

Q4 v BiP

0.75

0.85

HSR (m·min−1)

WG v BiP

0.88

0.93

 

Q1 v BiP

0.71

0.82

 

Q2 v BiP

0.73

0.82

 

Q3 v BiP

0.76

0.84

 

Q4 v BiP

0.74

0.82

HIE (efforts·min−1)

WG v BiP

0.89

0.94

 

Q1 v BiP

0.77

0.85

 

Q2 v BiP

0.78

0.84

 

Q3 v BiP

0.78

0.84

 

Q4 v BiP

0.76

0.83

Player load™ (AU·min−1)

WG v BiP

0.82

0.94

 

Q1 v BiP

0.69

0.88

 

Q2 v BiP

0.69

0.88

 

Q3 v BiP

0.73

0.87

 

Q4 v BiP

0.65

0.84

VHSR (m·min−1)

WG v BiP

0.83

0.91

 

Q1 v BiP

0.52

0.68

 

Q2 v BiP

0.59

0.72

 

Q3 v BiP

0.54

0.67

 

Q4 v BiP

0.54

0.66

Accelerations (efforts·min−1)

WG v BiP

0.92

0.95

 

Q1 v BiP

0.78

0.84

 

Q2 v BiP

0.81

0.85

 

Q3 v BiP

0.81

0.85

 

Q4 v BiP

0.76

0.82

  1. HSR, High-speed running (> 18 km·h−1); HIE, High-intensity efforts (> 18 km·h−1 for ≥ 2 s); VHSR, Very high-speed running (> 24 km·h−1); BiP, Ball in play; WG, Whole game; Q1, 1st Quarter; Q2, 2nd Quarter; Q3; 3rd Quarter; Q4, 4th Quarter