Researchers | Subjects | Disease Types | Intervention Setting | Supervision | AVG Platform | AVG Category | Control group | Intervention | Outcome Indicators | GMS | Risk of Bias | |||
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E/C | Age (y) | Cycle /week | Single Time /min | Frequency /per week | ||||||||||
Alsaif [26] | 20/20 | 6–10 | CP | Home | Unreported | Nintendo Wii Fit | Unreported | Non-intervention | 12 | 20 | 7 | MABC, BOT-2 |
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Arnoni [27] | 7/8 | 5–14 | CP | Physical Therapy Department | Therapist | Xbox 360 Kinect | Jumping,Loading exercises | Regular Exercise | 8 | 45 | 2 | GMFM-88, BSA |
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Bonney [28] | 21/22 | 13–16 | DCD | School | Therapist | Nintendo Wii Console and balance board | Aerobics, Muscle workout, Balance,Yoga | Task-oriented Functional Training | 14 | 45 | 1 | MABC, 10*5 MST |
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Chen [29] | 15/15 | 3–6 | CP | Medical Clinic | Unreported | Q4 Scene Interactive Training System | Billiard Ball, Hopscotch | Regular Exercise | 12 | 30 | 5 | BBS, GMFM-88 |
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Chen [30] | 20/20 | 3–6 | CP | Medical Clinic | Unreported | Q4 Scene Interactive Training System | Billiard Ball, Hopscotch | Regular Exercise | 12 | 40 | 5 | BBS, GMFM-88 |
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Chiu [31] | 30/27 | 6–13 | CP | Home | Therapist  + Parents | Nintendo Wii Sports | Bowling, Aerial sports, Frisbee and Basketball | Regular treatment | 6 | 40 | 3 | TT |
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Cho [32] | 9/9 | 4–16 | CP | Medical Clinic | Therapist | Nintendo Wii Fit Plus | Virtual Reality Treadmill Training | Treadmill Training | 8 | 30 | 3 | GMFM, PBS |
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Mombarg [33] | 15/14 | 7–12 | BP | School | Unreported | Nintendo Wii Balance Board | Ski-jump, Segway circuit, Obstacle course,Skate boarding | Non-intervention | 6 | 30 | 3 | MABC2, BOT-2 |
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Neto [34] | 16/16 | 7–10 | DCD | Medical Clinic | Therapist | Nintendo Wii Console and Balance Board | Table Tennis, Frisbee, Archery, Bowling,Tightrope walk and Marble balance | Task-Specific matched Training | 8 | 60 | 2 | MABC2 |
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Pourazar [35] | 10/10 | 7–12 | CP | Medical Clinic | Unreported | Xbox 360 Kinect | Dance rehabilitation training | Regular treatment | 6 | 85–100 | 1 | SEBT |
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Ren [36] | 19/16 | 3–6 | CP | Medical Clinic | Therapist | Q4 Scene Interactive Training System | Unreported | Conventional training | 12 | 40 | 5 | BBS, GMFM-88 |
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Rojas [37] | 16/16 | 7–14 | CP | Rehabilitation centre | Unreported | Nintendo Wii Balance Board | Snowboard, Penguin Slide, Super Hula Hoop,Yoga | Standard Physiotherapy | 6 | 30 | 3 | COP |
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Sahin [38] | 30/30 | 7–16 | CP | Pediatric clinic | Unreported | Xbox 360 Kinect | Air challenge, Boxing trainer, Wall breaker, Jet run,Super kick | Traditional occupational therapy | 8 | 45 | 2 | BOTMP |
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Salem [21] | 20/20 | 3–5 | DCD | Medical Clinic | Therapist | Nintendo Wii Sports and Fit | Balance, Strength, Aerobics | Routine Physiotherapy | 10 | 30 | 2 | 10WT, TUGT, GMFM |
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Tarakci [39] | 15/15 | 5–18 | CP | Rehabilitation Centre | Unreported | Nintendo Wii balance | Balance-based video games | Conventional Balance Training | 12 | 50 | 2 | FFRT, 10WT |
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Urgen [40] | 15/15 | 7–14 | CP | Unreported | Unreported | Nintendo Wii Fit | balance, weight transfer, coordination | Routine Physiotherapy and Rehabilitation | 9 | 45 | 2 | GMFM, PBS, TUGT |
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Uysal [41] | 12/12 | 6–14 | CP | Rehabilitation centre | Therapist | Nintendo Wii Balance | Basketball, Tennis, Boxing | Routine Physiotherapy | 12 | 30 | 2 | PBS |
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Zhang [42] | 20/20 | 3–6 | CP | Rehabilitation centre | Unreported | KMC1 | Cycling game | Regular treatment | 12 | 20 | 5 | GMFM-88 |
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Zhao [43] | 21/21 | 3–6 | CP | Rehabilitation centre | Unreported | Xbox 360 Kinect | Boxing, Javelin bowling, Universe bubble ball,Bounce ball | Regular treatment | 3 | 40 | 5 | GMFM-88, QUEST |
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Zhao [44] | 21/21 | 3–6 | CP | Rehabilitation centre | Therapist | Xbox 360 Kinect | Dance music imitation | Regular treatment | 3 | 40 | 5 | GMFM-88, PBS |
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